Thursday, December 20, 2007


Don't have much to report. I came down with a cold, but I'm almost over it. I've been trying to kick it before we get on the plane tomorrow, Idaho bound. Gonna take a half day tomorrow. Work's been long hours again. I'll never get used to getting up between the hours of 4am and 5am no matter how many times I do it. Bleh.

I got your gift from Cutco, Grandma, and it's awesome and I'm using it. Thank you!! No, I won't be taking it on the plane. Tomorrow I go pick up Dad's gift. It finally came in. They sent it all the way from North Carolina, and no, it's not another weiner dog.

And yeah, that's about all I got. Felt I should say something, so, there you go.

Saturday, December 8, 2007

Idaho Gaming

So this is more or less for my sister and anyone playing in the D&D adventure I'm running in Idaho around Christmas time.

Character Creation Rules:

Any D&D 3.5 Book is legal if you have it (Except for Miniature's Handbook).

For reference, everything from the Players Handbook, the Dungeon Masters Guide (a great place to find your gear), and other stuff can be found at:

That's if you don't have the books.

Everyone will be 9th level characters.

28 point buy where each ability starts at 8 and you buy your ability points up, using a total of 28 points to spend. The ability point values are as follows:

9 - 1 point
10 - 2 points
11 - 3 points
12 - 4 points
13 - 5 points
14 - 6 points
15 - 8 points
16 - 10 points
17 - 13 points
18 - 16 points

OR roll 6 sets of 4d6, dropping the lowest die in each set

Bonus feat every odd level (instead of every 3rd level)
Ability boosts are normal (1 point into 1 ability every 4 levels)

Usually it helps to figure out what kind of character you want to play first. When you don't know what the options are, think of a movie character or something like that to help come up with a concept, and I can help you build it.

Angie has my email address, and I'll see if I can't get the forums to work for you.